![]() Mobs (Hordes), on the other hand, are usually spawned to the side or behind the Survivors. ![]() These Commons will "wander" (as per the name), and will attack upon noticing the Survivors. Wanderers are spawned in front of the Survivors, with the highest concentration being on the main path, but with decent amounts placed in side routes and in unreachable locations (known as background wanderers). The Director divides Commons into two types - Wanderers and Mobs. The Director categorizes enemies as Wanderers, Mobs, Specials, and Bosses. In general, the Infected are spawned out of sight from the Survivors, and are de-spawned after the Survivors move out of range (although, there are exceptions). The Director's most immediately obvious influence is of the spawning and managing of Infected. 3.3.1 Mill Escape / Return to Town / Town Escape.
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